Microsoft Kinect + After Effects
Tracking motion for interactive public spaces
Microsoft Kinect + After Effects
Motion Tracking for Interactive Public Spaces
Software: Adobe After Effects, Trapcode Particular, OpenNI PrimeSense SDK
The Possibilities are Endless
As one of my numerous Master's degree projects, taking the opportunity to harness Microsoft's Kinect for my creative exploration was a fantastic experience. By merging an existing technology with open sources development kits and the Adobe Creative Suite, I found that the possibility exists to produce spectacular interactive public and private spaces.
The Process
Without the help of the OpenNI PrimeSense SDK, obtaining raw data from the Kinect's depth sensor would have been next to impossible. There were 3 basic values that were required to produce the creative piece. The x,y, and z values from the depth sensor of the object tracked were required to use as values within the After Effects project. Writing a line of code to output the required values into a .txt file was the most time efficient option.